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Dungeon Doors! (Read 3380 times)
Lotus
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Dungeon Doors!
02/19/16 at 12:48pm
 
Everyone likes doors, I am doiung some up for my game mats that I'm working on, these aren't organized as printables yet, but getting close to ready.  

Double Dungeon Door
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Single Dungeon Door
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Tomb Recolor of the Single Door
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What do you guys think?
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Malechi
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Re: Dungeon Doors!
Reply #1 - 02/21/16 at 2:46am
 
Very nice!

Tomb Door Suggestions:
A) Keep the wood the same color as other doors so it doesn't appear you only used a sepia filter.
B) Add some red to the hinges and ring for a rust effect.
C) Change the swirl symbols in the stones to skulls.
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Heroquestelf
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Re: Dungeon Doors!
Reply #2 - 02/21/16 at 2:05pm
 
I like Malechi's idea about changing the swirls to skulls.

Other than that, while I really dig the first two doors, I'm not a big fan of the second. I'm not a fan of the color scheme. The doorframe I like, but I don't like the color of the metal handle or hinges. That, and the color of the wood looks a little off to me.

That all being said, I did really like the first two. Very well done!
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Re: Dungeon Doors!
Reply #3 - 02/21/16 at 2:23pm
 
I was trying to make the wood looked washed out and more dead.  Putting in some rust effects should be easy enough though.  Tweaking the swirl to a skull is easy enough.  I just either need to find some legal source art or else draw one up and get the file converted.  
Here is the proper tomb door, the one shown was a recolor.  But folks asked about a more Egyptian themed one.  I recognize in reality it would never work, but eh.
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Heroquestelf
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Re: Dungeon Doors!
Reply #4 - 02/22/16 at 9:08am
 
With that frame on it the colors seem to make more sense. I like that one way better.
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Malechi
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Re: Dungeon Doors!
Reply #5 - 02/22/16 at 9:09pm
 
Okay, first off ... Don't use the same stone texture for different stones! Seeing the image run across the stones drives me nuts. Make each stone an individual, just rotate or flip the texture for each stone. It also hurts seeing a pseudo realistic texture and hard drawn outlines. Either draw the texture or work detail into the lines.
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