|
Biff
|
In case you missed the email or are just following progress:
Added Hard Target Skill for Halflings. Added Booty Snatcher Skill for Rogues. Added Conjurer of Cheap Tricks Skill for Sorcerors. Added the ever-elusive Trap Door tiles. Added all Heroes and Basic Monsters (Green, Undead, Demonkind, Menkind) counters in three flavors: Standups, Square Token, Round Token. Finalized Table of Contents. All "See page XX" texts have been updated. If you see any Page XX, slay it hard. Uploaded Old Earth Map. Uploaded optional floor tiles with no blood and gore in them. Added rules for large Monster (bigger than 1x1 spaces) movement. Expanded the Bestiary section to add a bit more background to the Monsters. Random Dungeons: When an event is drawn, one door is always placed in the room.\ Changed how Claw Trap! works in the Trick Room Event. Changed how the Monster Mash Event works to make it a bit more useful. Included all Dungeon Theme card sets.
There are now multiple books available for download:
Dungeon Crawl. This is the main book, Books 1 through 8. Dungeon Crawl Game Content. This has all of the images you need to print; Dungeon tiles, player standups, character sheets, etc. Gates of Infernyssus. The Adventure Book. Play Aids. The cheat-sheets for the players and Dungeon Lord. Optional Game Content. Square & Round player tokens and bloodless maps. Old Earth Map.
This update to Dungeon Crawl is no longer considered the Advance Copy, but it's also not the final version. Next up to complete the game is to finish the Easy Print version (currently in the works) and the Adventures for the Basic rules. However, the parts I have uploaded today (Dungeon Crawl, Dungeon Crawl Game Content, Optional Game Content, Play Aids) are the Final Candidate versions, meaning that they should look this way with only minor tweaks once the game goes Final.
So check it out and let me know of any errors you may find, and let me know if you have any questions. The game's getting close to being done, so help me polish it up! Thanks!
|